This is a major year for video games. The Xbox One (XB1) and the Playstation 4 (PS4) recently released to retail, the Wii U has been on store shelves for a year now, and bigger news, Sony just introduced PlayStation Now. Sony has come out the gate fast in 2014, but this is also the time for these companies (Microsoft, Sony, Nintendo) to show the world what their flagship home consoles can do to get gamers and consumers to purchase them. One good way to get gamers to buy their console; exclusive video game titles.
From the Super Nintendo/Sega Genesis era to the now XB1/PS4/Wii U era, each and every console has had a standout exclusive that the other consoles didn't have. Back then it was Sega's Sonic the Hedgehog versus Nintendo's Mario, but in recent era, it's not uncommon to find a multitude of flagship characters. Here's just a quick list:
Nintendo: Mario, Link, Donkey Kong
PlayStation: Cole, SackBoy, Kratos
Xbox: Master Chief, Marcus Fenix
Recently, most developers have been steering towards the multi-platform route to gain more money without having to solely rely on a certain number of gamers owning one particular console. What's the downside? Each console has different specs, which means that the difference in graphics could alter someone's perspective of the game, which in turn could give a game a higher or lower than needed review. Also, with making exclusive titles comes the competition w/ console developers and other game developers. Game developers get the chance to make their game a possible flagship title for console developers, which can mean sequels, prequels, later HD remakes, spin-offs, reboots, graphic novels, and more. Just look at Devil May Cry, Halo, Tomb Raider, Kingdom Hearts, and Dead Space as good examples for anyone to check out.
For each console, the console's developers need to really focus and drive home what their exclusives are. Destiny, #DriveClub, Mad Max, and Dying Light are all multi-platform games that we know are coming out, but what about the exclusives? Infamous: Second Son for PS4 looks very promising, the New Super Smash Bros. U, Hyrule Warriors, and Mario Kart for the Wii U all look very fun, and Titanfall looks like it is dripping with promise. These are some of the games that need to be herald by the console developers to help them sell their console because, the more gamers with a certain console, the more word-of-mouth positive feedback console developers get from them.
When it is all said and done, gamers want games. Yes, there are those that are hardcore and loyal to their own system of choice, but keep this in mind then...if every game that come out become a multi-platform game, what is the true real reason of having more than one console out at one time then?
What do you think will be the defining point of your system purchase, which system, and what were the points into purchasing? Tell us in the comments section below and check out our Facebook page here.
From the Super Nintendo/Sega Genesis era to the now XB1/PS4/Wii U era, each and every console has had a standout exclusive that the other consoles didn't have. Back then it was Sega's Sonic the Hedgehog versus Nintendo's Mario, but in recent era, it's not uncommon to find a multitude of flagship characters. Here's just a quick list:
Nintendo: Mario, Link, Donkey Kong
PlayStation: Cole, SackBoy, Kratos
Xbox: Master Chief, Marcus Fenix
Recently, most developers have been steering towards the multi-platform route to gain more money without having to solely rely on a certain number of gamers owning one particular console. What's the downside? Each console has different specs, which means that the difference in graphics could alter someone's perspective of the game, which in turn could give a game a higher or lower than needed review. Also, with making exclusive titles comes the competition w/ console developers and other game developers. Game developers get the chance to make their game a possible flagship title for console developers, which can mean sequels, prequels, later HD remakes, spin-offs, reboots, graphic novels, and more. Just look at Devil May Cry, Halo, Tomb Raider, Kingdom Hearts, and Dead Space as good examples for anyone to check out.
For each console, the console's developers need to really focus and drive home what their exclusives are. Destiny, #DriveClub, Mad Max, and Dying Light are all multi-platform games that we know are coming out, but what about the exclusives? Infamous: Second Son for PS4 looks very promising, the New Super Smash Bros. U, Hyrule Warriors, and Mario Kart for the Wii U all look very fun, and Titanfall looks like it is dripping with promise. These are some of the games that need to be herald by the console developers to help them sell their console because, the more gamers with a certain console, the more word-of-mouth positive feedback console developers get from them.
When it is all said and done, gamers want games. Yes, there are those that are hardcore and loyal to their own system of choice, but keep this in mind then...if every game that come out become a multi-platform game, what is the true real reason of having more than one console out at one time then?
What do you think will be the defining point of your system purchase, which system, and what were the points into purchasing? Tell us in the comments section below and check out our Facebook page here.